Outs Precautions & Challenges by Charles H. Hopkins
This is truly a hidden gem – a lost treasure. Very few know of its existence and you will encounter almost no references to it. When you read this you will ask yourself: "Why isn't this work known by every cardician?" Some of those who have read it value it as much as they value Erdnase. Others would not trade all card books published in the last 10 years for it.
It is an immensely practical work dealing with situations when something goes wrong, or you face difficult spectators. You'll never again be afraid to try out a new trick, even if they literally see what you do, even if they really catch you, you can finish successfully, entertainingly, and leave them baffled.
It is divided into three parts
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Outs - what to do when things go wrong
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Precautions - avoiding disasters by forethought
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Challenges - dealing with spectators that challenge you
If you study this ebook you will never need to be worried that one of your card tricks fails, or a spectator messes it up. You will be prepared for any situation. No problems anymore…ever!
This is a resource every magician, beginner or advanced, pro or amateur, skilled or unskilled, can use to his advantage. On the surface it deals with card magic, but many of the ideas and a lot of the information contained does apply across the spectrum of magic from close-up to stage.
1st edition 1940; original 80 pages; PDF 57 pages.
Table of Contents
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PREFACE…
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Contents
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Introduction
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- When Asked To Do The Impossible
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- School Yourself For All Emergencies
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- Experience Still the Best Teacher
PART I: "OUTS"
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Chapter 1 – Facing The Music
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Whose Fault When Things Go Wrong?
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The Psychology of Failure
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Use of "Sucker Gag" Technique
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Chapter 2 – Organizing For Victory
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Secret And Open Outs
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When Error Is Still Under Cover
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1 – Card correctly identified, but slips out of control.
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2 – Identification correct, but placement for climax is wrong.
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When Error May Be Visible
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3 – Incorrect identification of selected card.
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4 – Card lost before identification.
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5 – The selector forgets what his card was.
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Either You Know You Are Wrong – Or Else . . .
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Chapter 3 – Information-Getting Subtleties
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This Time You MUST Be Right
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Attitudes That Get Co-operation
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6 – When they refuse to tell.
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7 – For the extreme "hold out."
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8 – Use a thumb writer.
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9 – Impression methods.
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10 – Pencil reading.
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11 – Friendly mirrors.
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12 – To meet an absolute refusal to tell.
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Chapter 4 – Some Handy Sleights
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Old Ideas Brought Up To Date; Also, A Few New Ones
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13 – The "Top Peek."
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14 – Fan Crimp.
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15 – The "Deck Crimp."
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16 – The "Crimp" as a Locator.
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17 – Fan jog.
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18 – The quarter-bridge.
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19 – Gambler's Bridge.
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20 – The "Change" Throw.
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Other Useful Standard Sleights.
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Chapter 5 – "Outs" To The Rescue
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Fit The Weapon To The Needs
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Getting Down To Brass Tacks … And The Selected Card
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Quick Switches And Other Fast Closers
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21 – Just a gag.
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22 – Out-in-the-open changes.
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23 – Forced replacement of wrong card.
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24 – Using "locators" for "outs."
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Methods For Counting And Spelling Effects
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25 – The "Pilot Card."
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26 – New start from wrong turn-up.
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27 – The "220 Count" as an "out."
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"Outs" Productions From Pockets And Other Places
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28 – In performer's pocket.
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29 – Pocket index.
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30 – Card in wallet.
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31 – Use of spectators for "outs."
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32 – The "Eveready Life Saver."
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Apparatus Alibis
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33 – When force is missed.
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First Aid For Feeble Memorie
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