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MindSight by Andreu
MindSight by Andreu
  • Model: abk69764979
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MindSight by Andreu  

MindSight contains one of the most strongest and powerful mentalism effects Andreu has written until the present time. 





You will find an amazing solution to the classical 'which hand' effect, along with his unique approach to binary, base 3 and base 4 systems applied to mindreading. 





This is powerful and direct mentalism that looks and feels real.

Contents 

1. Andreu's Direct Mindreading Masterpiece (D.M.M.)




The mentalist reminds the audience about the popular 20 Questions game, in which a computer asks people twenty questions in order to read their minds. 





He proposes to do the game with a female spectator chosen at random from the audience, who is asked to mentally pick one item among approximately 40. 





The participant conceals a coin inside one of her hands, depending on the answer to each question the performer asks her about her chosen item. 





Finally, after some rounds, the mentalist is not only able to correctly deduce the correct hand where the coin is hidden, but also reads the participant's mind by divining the exact item! 





- Nothing is ever written down or said by the participant. 


- No stooges, pre-show or dual reality.


- Only one card is used.





Every MindSight book comes with a card to perform D.M.M. on stage; it's 100% plastic and extremely durable. An additional plastic card is included for a close-up version of D.M.M.





The actual card looks like it was taken from the "official 20 Questions board game" as to not raise any suspicions amongst the participants. It's completely justified and fits perfectly well into the context of the effect. 





Includes more than 10 outstanding variations for D.M.M. – among them: 





- Impromptu 

- Prevaricator

- Heads or Tails

- Any Mindreaders in the Audience? 

- Four Spectators

- Mind the Assistant

- Multiple Miracles (read several spectators' minds)

- And More…






2. Real E.S.P. 


The mentalist displays 5 ESP Cards. 





The spectator chooses mentally one of them (no forces). The mind reader asks her two questions that are never answered verbally… yet he is able to read her mind and divine the correct symbol every time! 





- No need to use actual ESP cards, they can be drawn (by the mind reader) or simply mentioned. 


- Nothing is written down or said by the spectators. 





3. SentiMental 


The mind reader mentions several emotions like Love, Hate, Happiness and others, explaining how as individuals we're able to connect and relate more powerfully to some of them.





The participant thinks of an emotion he actually felt few days ago. 





The mentalist is able to correctly deduce the emotion by reading the participant's mind! <br st

PLEASE NOTE: This item is a digital download ,Gimmick not included